Beginning of Day 6
One Way Out [7drl] » Devlog
Yesterday was all about projectiles. By the end of the day I almost had arrows fully functional - the NPCs choose firing positions and shoot at you, the arrows get animated between frames, etc., the only missing piece is actually hitting anything with the arrows.
Today I'm going to finish that, and then focus on increasing the variety of spells, enemies, and associated strategies and tactics. Projectiles are important to making the basic "block the enemies" strategy more dangerous and complex to execute. Hopefully I can also build some good spells with them (in time.)
One Way Out [7drl]
last stand of one wizard against an army
Status | Prototype |
Author | skarl |
Tags | Seven Day Roguelike Challenge, Roguelike |
Languages | English |
More posts
- End of Day 7Mar 10, 2018
- Beginning of Day 7Mar 10, 2018
- Beginning of Day 5Mar 08, 2018
- Beginning of Day 4Mar 07, 2018
- Beginning of Day 3Mar 06, 2018
- Beginning of Day 2Mar 05, 2018
- Beginning of Day 1Mar 04, 2018
- 7drl 2018 - started at 10:00am [UTC+8] SundayMar 04, 2018
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